Build a geolocated narrative delivered through a mobile phone application.
Audience
People looking to explore their local parks/trails in new, fun and creative ways
Solution
Create a AR and Geolocation based games which has a narrative centered around a murder mystery which is set in users local parks/trails.
Project Constraints
Strict Deadlines
Had 12 Weeks to finish this project with strict deadlines in place for check-ins throughout the project.
Research
Design Inspiration
Using Mood Boards and my own personal love for a good mystery, I created the idea of a Narrative based around one of my Local trails, the Koonung trail.
This Springboard helped me create both a strong Name and Visual Identity for the app, which centres around an old retired detective, coming out of retirement to solve a case that he couldn't quite crack years ago.
Focus Groups and Persona’s
Due to it being the height of lockdown during the project, I used my close family and friends who lived in a small radius to conduct focus groups. These focus groups helped me establish and develop the apps mains aims and goals, while also allowing me to develop personas of the main demographics I would be designing for!
Storyboards and Sketches
Once I had all my initial research finished, I moved onto creating storyboards for my Narrative and Basic Screen Sketches to get the ball Rolling!
Ideate
Initial Screen Designs
After getting all my inspiration down and out, I created my first draft of all the key screens that would be needed for the game
Heuristic Evaluation and Testing
After creating this initial design, I conducted both a heuristic evaluation of the app and a small user test with 4 different users. This helped give me some great insight into both some major and minor fixes I needed for the App!
Proposed Changes
Final Prototype
Final Visual Changes
These are the changes done to the project that I felt were needed!
Final Key Screens
Reflections
1.
My First time truly using Figma, and was really easy to pick up and use with a wealth of resources only to help out
2.
The positive effects testing an app on Users was extremely helpful as they pointed out a whole lot of things that I was not aware of when I was designing, from inconsistencies to general colour and text problems.
3.
File Structure is key to a Clean and key project from start to Finish.